Twenty Sided Store

A retail store and premier event organizer in Williamsburg Brooklyn that focuses on high quality Board Games, Role Playing Games, and Magic: The Gathering.


Spotlight | Rise of the Dungeon Master

Join us for this month's SPOTLIGHT Saturday May 20th at 1pm - 5pm!

Rise of the Dungeon Master

Book Signing
Written by David Kushner and illustrated by Koren Shadmi, RISE OF THE DUNGEON MASTER tells the story of Gary Gygax and the creation of Dungeons & Dragons in comic book form. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Based on David Kushner’s 2008 Wired profile of Gary Gygax and exclusive interviews with both Gygax and co-creator Dave Arneson before they died, RISE OF THE DUNGEON MASTER is the remarkable story of one of the most influential games ever created.

Dungeons & Dragons

Play an original Gary Gygax D&D Adventure - Tomb of Horrors.
Twenty Sided Store Dungeon Master Chris Wood has prepared a gauntlet style adventure that is beginner friendly and novice approved!

Meet The Creators!

David Kushner is an award-winning journalist and author of many books, including three on gaming: Masters of Doom, Jonny Magic and the Card Shark Kids, and Jacked: The Outlaw Story of Grand Theft Auto. A contributing editor of Rolling Stone and the 2016 Ferris Professor of Journalism at Princeton University, Kushner has written for GQ, the New Yorker, the New York Times, and elsewhere. Rise of the Dungeon Master is based on his 2008 Wired profile of Gary Gygax and extensive interviews with both Gygax and Dave Arneson—Dungeons & Dragons’ co-creators—before they died.

Koren Shadmi is an American Israeli cartoonist and illustrator. His graphic novels have been published internationally, and include In the Flesh, The Abaddon, Mike’s Place, and Love Addict: Confessions of a Serial Dater. His work has appeared in the New York Times, Wall Street Journal, Mother Jones, Village Voice, Playboy, Washington Post, Wired, and elsewhere. Koren’s work has won several awards at the Society of Illustrators. He teaches illustration at the School of Visual Arts in New York.

Find Dave & Koren on Twitter: @davidkushner @KorenShadmi

Check out the Rolling Stone, Interview and Feature, 5/11

Book Signing, Drinks & Snacks, D&D!

World Wide Wrestling | Event Recap Session 1

alt Session 1 - 3/1/17
My longtime readers will know that I never miss an opportunity to road trip. So you can bet that when Starr Wrestling Alliance gets on the Countdown to Showdown, I'll be following them like a VW Bus following the Grateful Dead, only with more steel chairs and less "noodling."

This week, Monday Night Mayhem stopped in Orlando, FL, home of Disney, Sea World, and this week, one of the biggest bombshells to hit the wrestling world in years. Rumors had started to swirl that SWA CEO Benjamin Starr would be making an announcement about this year's Ultimate Showdown in Brooklyn. But no-one could've expected that the Boss would strip Nate "The Money" Moore of the SWA title after almost two years of holding the belt. Apparently, Mr. Starr is as fed up with Moore's dirty tricks and flim-flam as we are and decided to do something about it. So as of Monday, SWA has no champion. A new champion will be crowned in Brooklyn at the Ultimate Showdown, and we'll find out who will fight for the title soon.

Monday night also saw action between the cyborg D-Bug and the mysterious Nocturne. Before the match, Nocturne gave a rare and cryptic address to the SWA crowd, railing against the corruption in the company, and promising a reckoning. Could he have known that The Money would be stripped of his title? Can we add clairvoyance to his list of abilities? I don't know. But if he can see the future, he couldn't see the brass knuckles D-Bug used to finish him off and win the match.

The other match of note was between Diane Lowry and Jimmy Steel, a match of red, white, and blues. Diane, with the crowd behind her, mounted a solid offense against the All American Boy and looked to be close to taking the match. But unfortunately for the French Phenom, the match was interrupted by the monstrous Dietrik the Dominator. She still picked up the win, but the word from backstage was that Diane left the building in the back of an ambulance. It would seem that Steel made a deal with Dietrik and the House of Pain. Something tells me he may not like it when Dr. Moreau and his monsters come to collect.

That's it for me from sunny Florida. See you in Raleigh, NC for the next Monday Night Mayhem and the return of Stalwarth Jackson as the Countdown to Showdown continues!

Filed by Janet Hunt for World Wide Wrestling.

Remove This Cup From Me (2)

Remove this Cup From Me - Cover Photo

by Chris Kreuter

A young man is dying of cancer. He comes from a religious culture that rejects technology, but he chooses to help a good friend by testing her new virtual reality game. As he encounters a new reality, the game encounters a unique perspective.

New to the story? Start Here

Part 2 : Turn 0

Harey waited for something to happen. He turned to Ruthie, "I don't feel anyth..."

The world disappeared in a flash of black. His mind emptied as darkness enveloped him. Yet consciousness remained. For the first time in months, Harey felt no pain. He reveled in the sensation.

Soon it dawned on him that he felt nothing at all. No bed, no IV drip, no direction. He looked down, or where he thought down was supposed to be. He couldn’t see himself. He freaked out, crying out into the void for help. But no sound escaped his lips.

The emptiness persisted. Harey wondered if it were some kind of divine intervention. A punishment from God, a kind of purgatory. Before he finished the thought, large words appeared in the center of his view. They gleamed bold and bright:


The words faded, followed by the word 'LOADING' that flashed for a few seconds. This was followed by a command:


"What's an avatar?" Harey asked. Hearing his voice eased his nerves a tiny bit.

A gentle voice replied, "Your avatar is how you will appear in the game world."

"Um, can you just make it look like me?"

“Unable to determine your physical features via this VR transmitter. Please select from the preset library of historical figures and fictional characters."

Harey thought for a moment, "What about Harum Verran, the founder of our group?"

"No avatar with that name in the database."

Of course not, Harey thought. How could a computer game know of the man exiled from Cornwall in 1572 for teachings in conflict with the Church of England. "Can you make me a plain avatar with Verranite clothing?"

"Verranite clothing imagery found in internet database. Generating avatar now.”

In front of Harey's field of vision, an adult appeared. It had an ash gray complexion. Harey couldn’t tell if it was male or female. It wore a traditional Verranite wardrobe: Plain white button down shirt, black vest, and black slacks. The pants were held up with a hemp rope belt, whose free end contained three knots. Each knot represented the pillars of his faith. The avatar wore black shoes free of any brand markings, and a triangular straw hat whose points represented the holy trinity.

Before Harey could say anything, a large box appeared in his field of vision. It gave him two choices:


"Ready to play," Harey said. The world went completely black again.

Turn 1

The perfect black lightened to gray. The first thing Harey sensed was the clean, crisp smell of air. Then a warm gentle breeze upon his skin. He stretched out his hands and felt the tops of swaying grass. The world gained contrast slowly.

When it did, Harey stood within an endless field of wheat. The field appeared odd to Harey. It took him a while to realize that every strand looked exactly the same. Every golden brown stalk swayed in rhythm with all the others.

Above, light purple clouds littered a light gray sky. Harey felt both awe and utter delight. Awe for the realism of the game, and the utter delight of standing outside for the first time in two weeks.

He plucked a strand of wheat, intending to test his sense of taste. But it vanished before reaching his mouth. This triggered a black bar to appear along the top of his field of vision. Regardless of where he looked, the bar remained fixed at the top. It reminded him of the bars around movies on old department store televisions.

In the upper left corner, a gold wheat symbol appeared. Next to it was the number one. More symbols appeared to the right of the gold circle, each followed by a number. A gray square: 0, a blue diamond: 10, a green hexagon: 1, and finally a red smiley face: 0. In the upper right corner was the text ‘PLAYER 2242 - TURN 1’.

"Hello? Anyone here?" Harey asked.

There was no reply. He tried again, yelling as loud as he could. Still no reply. He turned his attention back to the stalk he plucked. It was already growing back, right before his eyes. Harey swung his hand around a bunch of stalks. Grabbing as big a handful as possible, he tore them free. They snapped with almost no effort and vanished just like before. The number next to the gold wheat symbol jumped to 34. He repeated this a few more times, ending up with 104 wheat. The outline of the wheat icon started glowing.

"What does the glow mean?" Harey asked. Getting no reply, he grabbed two more handfuls. 149, still glowing. Harey reached up and tried touching the symbol. A large black square filled his vision. Just like the top bar, it stayed in his field of view. It asked how many times he wanted to trade 100 wheat for 1 gray square.

Harey pressed the glowing arrow to the right. He now had 49 wheat and 1 gray square. At the bottom, the window asked:


Since wheat seemed easy to get and grew back fast, he pressed OK.

There were no instructions or any explanation of what was going on. But Harey didn’t care. Patience came easily as he surrendered himself to the joys of being outside again. He ran up a nearby hill with ease. Didn’t even break a sweat. The whole time he cried tears of joy, despite knowing everything was fake.

Harey took a seat at the top of the hill. He thought of his childhood in the Verranite vegetable farms of northern Nova Scotia. He recalled his innocence. Then he felt guilt that this blasphemous experience was so much fun.

A thought came to Harey. Was running inside the game hurting him in real life? He had no idea, but for now he felt no pain. Besides, even if it killed him, a painless death running in an expanse of wheat seemed like a preferable way to go.

Check out Part 3 : Turn 13.
Follow Chris at, or on Twitter: @creativekreuter

Remove This Cup From Me

Remove this Cup From Me - Cover Photo

by Chris Kreuter

A young man is dying of cancer. He comes from a religious culture that rejects technology, but he chooses to help a good friend by testing her new virtual reality game. As he encounters a new reality, the game encounters a unique perspective.

Part 1 : Turn For The Worse

"Psst... Harey... you awake?"

Hareleah Angwin Verran nodded, too weak, too disoriented to look over. But he recognized the voice.

Ruthie Roy closed the door softly behind her. She kept her head low as she strafed over to Harey's bedside, "Whew. Dodging nurses for the win!"

"Ugh... not so loud. My head's spinning."

Ruthie slung her Zelda backpack over the back of a chair. She leaned in, caressing Harey's shoulder, "Sorry bud. Having a rough morning?"

The firmness of Ruthie's hand steadied Harey's senses. He tilted his head to the side and smiled, "Rough night."

A vine of jet-black hair fell over one of Ruthie's gold-specked hazel eyes. Her computer-bleached cheeks arched back around a sympathetic smile. "Did you get any sleep?"

The relief of Ruthie's touch began to wear off. Harey caught his thoughts wandering towards impurity. He returned his eyes to the ceiling, teeth clenched in pain, "Not really."

"Are you in pain?"

He willed the tears not to fall. But the weakened dam gave way. He nodded as they began to wet his cheeks. Ruthie wiped them away deftly and kissed his forehead.

"I'm sorry Harey. I can't imagine what you're going through. It just sucks. It sucks, it sucks, it sucks."

Harey sniffled, "Sorry, Ruthie. I just..."

"You don't have to apologize to me. I'm here for you Harey. Just like the day you wandered into the library like a lost puppy. You remember that day?"

"Yeah. Must have been weird seeing a Verranite walk up to a tech help desk. Gosh, was I ever lost."

She stroked his shoulder again, "You're just lucky it was my shift. Anyone else might take advantage of a naive Verranite boy. Probably convince you to go on that Verranite Vultures show or something."

Harey looked back at her and smiled, regretting for the hundredth time not kissing her when he had a chance. He started his Wandering only four months earlier, but he'd learned about the Friend Zone early on, the hard way.

"Your parents visit lately?"

Harey laughed, "Not in a week."

"Well that sucks."

"It's okay. Last time they visited I was having a hard week. I was upset, said some hurtful things. I can tell it's hard for them to see me like this."

"You mean hooked up to all this equipment?"

"No, medical stuff's okay. Just seeing me... Dying like this. Besides, it's hard for them to get here. Real expensive to get a car service all the way to Halifax and back."

"That's BS Harey. I've already offered to put them up in my apartment for as long as they need."

Harey chuckled, then winced from the pain, "They're Verranites, remember? All the computers and electronic stuff you've got in there would freak them out. Plus Dad has to prepare for the harvest."

Ruthie shrugged, "You kept your room pretty tame. I'm sure they'd be fine staying there."

"I know Ruthie. Wouldn't be fair to our other roommates though. My parents aren't what you'd call flexible people."

Ruthie sighed, "I don't understand it, but to each their own. What about you? Docs give you any update?"

"They're worried it's spread to my lymph nodes. It might explain why I've felt so drained lately." Harey said, holding back the rest of the prognosis.

"Oh my God, that's terrible."

"Whatever happens, it's His will." Harey said with a shrug.

"Doesn't make it any less shitty. Why does it have to happen to someone as awesome as you?"

"If the Lord wills me to keep this cup, I'll drink it to the end."


"It's from the Gospel of Luke - Father, if thou be willing, remove this cup from me: nevertheless not my will, but thine, be done. - Something my father preached before he left last week."

"I've gotta be honest Harey, that sounds pretty depressing."

"I know it's hard to understand Verranites, Ruthie. We take the Bible as literally the word of God. I'm actually glad Dad reminded me of the verse. I needed a reminder to stay strong, suffer whatever the Lord has planned for me."

Ruthie spun around towards her backpack, "Suffer my ass." She came back around holding a small disc the size of a loonie. She placed it Harey's palm triumphantly, "Here!"

Harey held the object up to his face. The computer chip's tiny boxes and metal prongs made it look like a miniature city. "What is it?"

Ruthie's grin stretched from ear to ear, "My master's thesis."

"Your what?" Harey asked, dumbfounded.

"My thesis. For my Master's degree?"

"We stop going to school at fifteen, remember?"

"Right, duh. When you're in college for an absurdly long time, you have to do some crazy project and write a huge fancy paper. For awesome game designers like me, we make a huge fancy game."

"This isn't one of those virtual reality things you begged me to try a few months ago?"

Ruthie shook her head, "No, that was just a stupid group project I was testing. That there in your hand? I've been working on that masterpiece for three years."

"Three years on this tiny thing?"

"Not the computer chip itself. That's just a VR neural transmitter. A damn expensive one, but it's off the shelf. What's special is all my amaze-balls code inside of it."

"You lost me."

Ruthie smiled and focused her attention on the computer chip, "I know, I know. Listen Harey, it's super-simple. I've already had a bunch of undergrads test the game. They say it's cool, but too predictable. Apparently the computer players I programmed are too easy to manipulate. They lose all the time."

"Whatever you said, it doesn't sound good."

"It's not. This thing's due in two weeks, and I desperately need my algorithm to learn some new tricks before then. Now I know Verranites are totally against using technology. But Harey, you're exactly who I need to play this. I'm desperate. Would you consider playing it?"

Harey handed the chip back to her, "I can't Ruthie. It's hard enough being surrounded by all these beeping and whirring things. But they're keeping me alive. Enjoying false imagery is a very different thing."

Ruthie pushed his hand back, "Come on Harey, you play board games with us all the time. This is practically the same thing, only on a computer chip."

"All Verranites grow up playing board games. Maybe not the complicated ones your group plays, but they're a great way to get to know people. To learn about life out in the world."

"And that's the reason I'm coming to you Harey. I need your help. I thought the whole point of the Wandering was to try things. Tons of people use these VR chips. They're totally safe."

"Why Ruthie? Why me?"

"Why you? Who better to teach my AI something than the guy whose won practically every game of Settlers of Catan since wandering into Halifax. The guy nobody ever suspects is a Cylon. You play games so... Differently than the rest of us."

"So you want me to play your game to show it how to play like me?"

Ruthie smiled, "No, I just want you to play it like you normally play a new game. Co-operate, play fair, whatever it is you do. You have a unique perspective Harey. And that's exactly what I need to fix this before it's due."

"I wouldn't consider myself an improvement to your game."

"What do you mean?"

"I've been bad at pretty much everything I've done growing up. I was an average student, a lousy farmer, and a terrible carpenter. I've never been good at anything. You know what the other kids called me? Ham Hands Harey."

Ruthie giggled and pressed a finger to the point of Harey's noise. In a snorting voice she said, "Aww, but you're such a cute little piggy Harey. And I think you're awesome." Then she planted a big kiss on his forehead.

Harey couldn't help but laugh, despite the pain it caused. He'd always enjoyed her quirky sense of humor. Any remaining resistance melted away with the kiss, "Are other people playing?"

The question surprised Ruthie, who thought for a moment before replying, "Oh yeah! It's pretty popular among the thousand or so developers with these super-fancy transmitter chips."

"Super fancy what?"

Ruthie looked to the wall clock, "Sorry, didn't mean to technobabble again. Listen Harey, the next game's starting in a few minutes, better hurry up and get into the game."

"What if my parents show up. If my community found out..."

"They won't, because I'll be here the whole time. If anyone shows up, or if any of these whooziwhatsits start going crazy, I can pull off the chip and you'll come right back here."

"I don't know."

"Harey, there's another reason I'm asking you to try it. When you're in the game, you can't feel your body. The game creates a direct neural link, making you feel like you're completely in the game world."

"I won't feel my body?"

"No, It's kinda freaky at first, even for me. But don't you think it'll be nice to not feel pain or the urge to puke for a while? I promise to be here the whole time. And it won't take long, I promise."

Harey thought about not feeling his body. About escaping the pain, the hospital bed, the chemo. The church would never forgive such blatant escapism to technology. It was so clearly against the teachings of Harum Verran.

Harey handed the chip back to Ruthie, "No, it's too prideful. I've already failed a lot in my life. But I won't fail my faith so close to the end."

"Come on Harey! After everything I've done for you, I've never asked anything in return. All I'm asking is for you to help me with the most important thing I've ever done. This game is the key to the rest of my life."

Ruthie paused, realizing the finality in Harey's statement. Her ignorance of it for selfish ends. She grimaced, "I'm sorry, Harey. I didn't mean..."

"It's okay. I know how passionate you are about your projects. It's just one of the reasons I admire you. But you know I appreciate everything you've done for me, right?"

"Of course, of course! Listen Harey, I'm sorry I got so caught up in getting you to try the game. I just guessed you'd appreciate a chance to escape all this. On top of that, I figured the Wandering is all about experiencing what the world has to offer, before you have to decide to commit to a Verranite life. And honestly Harey, I don't think it's fair that you've spent over two months of it in frigging Nova Scotia Provincial Hospital!"

Ruthie was practically in tears. Harey was sold. She'd given him permission, an absolution. Trying the game was an experience. Call it a folly of youth, a mistake, whatever. But one done in the service of a friend.

Hareleah Angwin Verran took a wheezy breath and placed the chip on his forehead.

Check out Part 2 : Turn 0...
Follow Chris at, or on Twitter: @creativekreuter