Finger Guns at High Noon


Do you have the fastest draw in the west? Time to put your moxie to the test in Finger Guns at High Noon!

Draft your plan, convince the crowd to join in, then count down and draw your finger guns. Hand gestures show everyone’s actions and targets. Eliminate players with pistols, dynamite, and power shots, or stand to the side and lasso up an ally. Last player standing is the winner—unless the ghosts eliminate everyone.



  • 8 Double Sided Play Mats
  • 8 Health Counter Paper Clips
  • 16 Ally Cards
  • 1 Sheriff Badge Token
  • Rules


Players: 3 - 8
Ages: 14+
Runtime: 20m 
Designer: John Velgus