Splat 4 : Frights is a zine focused on how to safely and meaningfully play with horror in tabletop roleplaying games.
It includes eight informative essays about the monstrous and the human, history and ritual and safety and design.
Contents
- Casper Oliver on why queer folks tend to gravitate towards horror and see themselves in the genre
- CJ McCullough on exploring horrific themes meaningfully from a queer black perspective
- Jay Dragon on Bloody Mary, Beetlejuice and the Lindworm: what it means when your game is haunted by ghosts
- Josephine on the racial and sociological implications of monsters and a few examples of how to write non-racist monster stories, whether fighting or kissing them
- Noordin Ali Kadir on skipping the surprises and playing with informed and enthusiastic consent in horror
- Rue Dickey on bringing elements of atmosphere, storytelling and mechanics from horror video games to the table, translating digital horror to analog
- Sadia Bies on the relationship between horror and desire, and how to use players' taboo appetites to engage them in horror games
- Seb Pines on creating your own safety tools for horror games to maintain tension and atmosphere, while still prioritizing safety during play