In this surreal roleplaying game inspired by the works of Philip K. Dick, weird things are happening, man. You might be talking to a God-alien-computer intelligence or breaking free from the Black Iron Prison, or doing drugs and going crazy. Or all of the above.
Using three six-sided dice to represent the Good Thing, Reality and the Bad Thing, things quickly go off the rails. As chaos demands.
Details
System: Custom
Mechanic: GM & d6 Dice
Ages: 16+
Number of Players: 2+
Genre: Any
Tone: Silly, Absurd
Themes: Chaos, Identity, Fate
Designer: Marc Majcher