Contrabanter is a word-smuggling game where you work as a team to sneak secret words into a conversation!
Each turn begins with an opponent asking a question or using one of the provided prompt cards to get the conversation started, and from there the smuggling team will have 90 seconds to hide their words throughout their discussion. The other team will be listening closely and at any time they can pause the clock and use one of their three chances each round to try to guess your secret words.
Get points for successfully sneaking your secret words by your opponents and correctly identifying and confiscating their secret words. Whoever has the most points at the end of three rounds is the winner!
Contents
- 141 Secret Word Cards
- 9 Guess Cards
- 20 Optional Prompt Cards
- 9 Card Stands
- Rulebook
Details
Players: 2-15
Ages: 10+
Runtime: 20-40m
Designer: Phil Gross
Illustrator: Curt Merlo