What would the world be without watermills, pianos or email?
With 105 new Innovations to discover and 5 new achievements to perform, this expansion for Innovation offers countless new possibilities to refresh and renew your games.
Echoes adds:
- new mechanisms for an even more thrilling and intense experience
- Echo Effect: dogmas from the past still resonate in the present
- bonuses from special cards to increase your score
- foreshadowing cards that only come into play later in the game
Only when you master Time itself will you lead your civilization to glory... and victory!
This is not a standalone game. A copy of Innovation is required to play.
Contents
- 105 Innovation Cards
- 5 Achievement Cards
- 1 Rulebook
Details
Players: 2-5
Ages: 14+
Designer: Carl Chudyk