Cypher System Core Rulebook
A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera?
With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera.
The Cypher System Rulebook gives you 416 pages of character options, equipment, game rules, special coverage of key genres, creatures, NPCs, and cyphers.
- Complete game rules
- Genre-specific rules and advice for other genres
- Systems for issues such as vehicle combat, crafting, and insight
- Four new character types, each customizable to the needs of your setting
- Over 50 descriptors and 70 foci
- Loads of equipment and hundreds of cyphers and artifacts
- Nearly 70 creatures and NPCs
- Great GM advice on adapting the Cypher System to a variety of settings
The Cypher System Rulebook gives you everything you need to run the game you want to play using the critically acclaimed, award-winning, and just plain fun to play Cypher System!
System: Cypher System
Mechanic: GM & Dice
Number of Players: 3 - 5