In Decrypto, espionage teams compete against another.
Your team is trying to correctly interpret coded messages your team sends to itself while also cracking the opposing team's messages.
Each round, you will receive code cards and use your resources and teammates to try to crack the code and receive your messages!
Contents
- 2 Screens
- 48 Code Cards
- 110 Keyword Cards
- 4 Interception Tokens
- 4 Miscommunication Tokens
- 50 Note Sheets
- 1 Sand Timer (30 Seconds)
- 1 Rulebook
Details
Players: 3-8
Ages: 12+
Designer: Thomas Dagenais-Lespérance