I Have the High Ground is a collaborative two-player dueling game of banter, posturing and capes.
Using game mechanics inspired by fencing, choose your move in secret. After your choice is revealed, the winner takes the opportunity to flaunt their bravado or to perform subtle acts that leave a dramatic and imposing quiet in their wake.
Your game is not an action-packed fight to the death, but rather a portrayal of the slow, smoldering tension between two people about to risk their pride, their reputation or even their lives. Pick your weapons, push the limits and whenever justifiable: flourish your capes.
Details
System: Custom
Mechanic: 2 d6 Dice, Tokens
Ages: 16+
Number of Players: 2
Genre: Fantasy, Contemporary, Historical
Tone: Silly, Light-Hearted
Themes: Tension, Romance, Wit, Melodrama
Designer: Jess Levine
Art: Ezra Rose