Magnets plays like a 21st century game of marbles!
On your turn, toss disc magnets into the playing field and try to attract other magnets to create an attached row! Collect the rows you create and add them to your hand!
Get down to 3 magnets, count your own, and the player with the most wins!
There are multiple ways to play, including tournament, cooperative, anarchy, and any you might invent!
Contents
- 3"x 1" Round Tin
- 30 Magnets
- 1 Playing Field Belt
- 1 Fold Out Rulebook
Details
Players: 1 - 6
Ages: 14+
Runtime: 15m
Designer: Jeff Lyon, Isaac Zal