The One Ring Tales from the Wilderland
"There are no safe paths in this part of the world. Remember you are over the Edge of the Wild now, and in for all sorts of fun wherever you go."
A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat - seven stories to be told in the Twilight of the Third Age. Seven adventures need a company of heroes to undertake them.
Tales from Wilderland contains seven ready-to-play adventures, complete scenarios that can be played separately, or as an epic campaign spanning across a number of years. All adventures are set in the years after 2946, and take place in Wilderland.
A wealth of background material expands the setting information contained in the core set for The One Ring, the fantasy roleplaying game based upon The Hobbit and The Lord of the Rings, the world-renowned masterpieces written by J.R.R. Tolkien.
This is not a complete game. A copy of The One Ring Core Rulebook is required to play.
System: Game specific
Mechanic: GM, Dice
Players: 3 - 6
Theme: Exploration, Fellowship, Adventure