Splat 3 : Touched is a zine focused on how romance and intimacy in tabletop roleplaying games are implemented safely and meaningfully for everyone at the table.
It includes seven essays about how everything, from rules to tools, to sexuality and kink, can change or shape our experience of intimacy through play and design.
Contents
- Christina Stone-Bush on the necessity of open communication and safety tools when exploring intimacy at the table
- Jillian Wakarchuk on how you can fade to abstraction instead of fading to black to give intimate moments more narrative weight if desired
- Jonathan Mendoza on how separating intimacy into romance and sex can help your table dial in on what content they're comfortable with, as well as validate players on the aromantic/ asexual spectrums
- Kat Jones on some different ways sex has been represented in games and how this helps us challenge dominant narratives about intimacy and sex
- Maxwell Lander on some of the lessons he's learned in kink space and how they influence his play and design philosophies and practices
- Victor Villavicencio on how honest and vulnerable communication creates powerful and safe environments for negotiating intimacy at your gaming table
- Yeonsoo Julian Kim on how to end an intimate in-game relationship with care and why break-ups and relationship transitions can be extremely meaningful experiences for characters and players alike