Thousand Year Old Vampire
A creaking hunter among dust and cobwebs, you prowl the night places, seeking the souls on which you feed. You have done this since time immemorial, or so you believe; you have no memories of living as a man-thing like those you catch and eat.
But human traces linger; your fingers trace clever arabesques in the dirt of your grave-place and with the flourishes come whispered songs in a language you've forgotten.
Far away, in a museum, hangs your portrait in oil by a master five hundred years dead--you might have been lovers but the diary you kept then is long lost.
A solo roleplaying game of memory, loss, and vampires.
In Thousand Year Old Vampire, you chronicle the many centuries of a vampire’s existence, beginning with the loss of mortality and ending with inevitable destruction. Prompt-driven play and simple resource tracking provide easy rules for exploring your character’s human failings, villainous acts, and surprising victories. Expect gut-churning decisions and irreconcilable acts.
The game mechanics are simple and intuitive. Play progresses semi-randomly through a book of Prompts which let you explore your vampire’s wants and needs, resolve problems, and chart the decline into senescence. Play can happen entirely within the character sheet or can become a journaling activity--both work equally well.
- 188 fancy pages
- play in a couple of hours or a couple of weeks
- solo play, optional group play
Mechanic: Dice & Journaling - 1d10, 1d6
Number of Players: 1, 3-5 options
Genre: Fantasy, Horror
Tone: Serious, Dark
Themes: Mortality, Human failings, regret, humanity