Zombicide Season 1
Slipping between buildings, ducking behind rubble, and scavenging for anything that might keep them alive just a little bit longer, a group of Survivors navigates the streets of a dilapidated city now overrun by a mindless horde of zombies. You have resources, but there are more zombies than bullets... What's more, as you grow in power, so does your enemy...
In Zombicide, it's a delicate balance that separates the Living from the Dead!
Using unique and clever mechanics, Zombicide is designed as a fully cooperative game where no player has to play as the zombies. This allows players to fully immerse themselves in the game where they can trick zombies, set traps, and make daring escapes.
In the end, the only way to truly win is by destroying the zombies and committing large amounts of Zombicide! Play 10 scenarios on 10 different maps made from the included modular map tiles, or create your own crazy zombie scenarios!
With 9 double-sided gaming tiles, Scenarios take place in a riot-devastated urban area comprised from two to nine tiles. Characters move from zone to zone, which are defined by walls and crosswalks.
Find weapons, kill zombies. The more zombies you kill, the more skilled you get, the more skilled you get, the more zombies appear. Players must strike a careful balance between fighting the zombie horde and running away from them.
Any misstep can turn to disaster. Bullets, blades, cars, you name it, the only way out is Zombicide!
- 71 Highly-Detailed Plastic Miniatures
- 110 Mini-Cards
- 9 Double-Sided Gaming tiles
- 6 Dice
- 6 Survivor Identity Cards
- 24 Advancement Counters
- 4 Cars Tokens
- 18 Noise Tokens
- 10 Objective Tokens
- 12 Door Tokens
- 6 Zombie Spawn Tokens
- 1 First Player Token
- 1 Exit Point Token
- 1 Rulebook
Players: 1 - 6
Designer: Raphaël Guiton, Jean-Baptiste Lullien, Nicolas Raoult