Polaris is a role-playing game about the dying days of the people, about how their bravest knights struggled against the Mistaken and their sun while the very people that they defended choked themselves in in their own self-indulgence.
Polaris has several innovative game mechanics that have often been imitated by never repeated. The entire game is framed and played through use of specific key phrases, used where other games use cards, dice, or ability scores. It requires no GM or central planning player, instead relying on each player to provide those services for each other.
In all, the game takes about 12-40 hours to play to conclusion, split up in 3-8 nights of play.
Mechanic: GM-less & Dice-less
Number of Players: 3 - 5
Themes: Overcoming, sacrifice