Lorcan made a gun out of demon; its bullets only harm possessed people. On his quest to discover the long-forgotten (and perhaps forbidden) number between 12 and 13, the weapon is proving useful as the Enemies of Sleep appear determined to stop him.
Duri’s face is normally a blur of swirling spiritforms, but occasionally she can make one of them manifest, and she gains its appearance and memories. If she risks keeping the new face too long, however, she can lose her identity.
Rodir has connections all over the city, and she holds a collection of wicked keys that allow her to unlock any problem by just creating a keyhole to insert a key, turn it, and see what happens. People don’t appreciate it when she does this to them, but that’s what they get for being in her way.
Invisible Sun is a roleplaying game of surreal fantasy. The player characters are vislae—wielders of magical power—recently returned to their true home: the Actuality, a world that seems like a surreal dream to those of us toiling aimlessly in the boring, grey realm you and I falsely believe is the real world. These characters face incredible challenges, visit breathtaking places, and discover secrets so astonishing that the only ones who can cope with them are those who understand the truth that powers the universe: Magic.
The Invisible Sun roleplaying game is an unprecedented physical production, filled with massive amounts of content for a unique roleplaying experience. The black cube contains (and this is not an exhaustive list):
- Four hardcover books totaling over 600 pages of game and setting content.
- Roughly 1000 cards
- The Sooth Deck, a beautiful tarot-like deck that’s instrumental to game play.
- The Path of Suns game board, used with the Sooth Deck.
- The Testament of Suns, a resin-cast figure that displays the currently ascendant Sooth Card.
- A wide variety of tokens for tracking game info.
- A set of custom Invisible Sun dice.
- Two cloth maps.
- A GM’s notebook.
- Character tomes (similar in function to character sheets in other RPGs) for all four orders, plus apostates.
- A character grimoire pad.
- Five pregenerated characters.
- Loads of in-setting handouts and props.
- A gorgeous art book.
- And the Invisible Sun app is free.
Details
System: Custom
Mechanic: GM & Dice
Number of Players: 3 - 6
Genre: Fantasy
Tone: Dark
Themes: Magic, Identity, Reality